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In contrast, most modern "rationalistic and esoteric" Satanist groups are loosely organized with a set of moralities which explicitly focus on this world. Some may have a more transcendent, spiritual dimension that might include the possibility of an afterlife. Such groups tend to be more exclusively naturalistic and all shun violence and criminal activities. In the s, a highly secularized and atheistic type of Satanism arose under the direction of American author and occultist Anton Szandor LaVey.

LaVey created the "Satanic Bible," which remains the most readily available text on the Satanic religion. He also formed the Church of Satan , which is by far the most well-known and most public Satanic organization. LaVeyan Satanism is atheistic. Instead, Satan is a symbol representing the qualities embraced by Satanists. Invoking the name of Satan and other infernal names is a practical tool in Satanic ritual, placing one's focus and will upon those qualities. In Rationalistic Satanism, extreme human emotion must be channeled and controlled rather than suppressed and shamed; this Satanism believes the seven "deadly sins' should be considered actions which lead to physical, mental, or emotional gratification.

Satanism as defined by LaVey is a celebration of the self. It encourages people to seek their own truths, indulge in desires without fear of societal taboos, and perfect the self. In , Michael Aquino, a member of the hierarchy of the Church of Satan, and Lilith Sinclair, a group leader "grotto master" from New Jersey, broke away from the Church of Satan on philosophical grounds and formed the splinter group Temple of Set. In the resulting theistic Satanism, practitioners recognize the existence of one or more supernatural beings.


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The major god, viewed as a father or older brother, is often called Satan, but some groups identify the leader as a version of the ancient Egyptian god Set. Set is a spiritual entity, based on the ancient Egyptian notion of xeper , translated as "self-improvement" or "self-creation. Regardless of the being or beings in charge, none of them resemble the Christian Satan.

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Instead, they are beings which have the same general qualities as the symbolic Satan: sexuality, pleasure, strength, and rebellion against Western mores. Among the minor sects is Luciferianism , whose adherents see it as a separate branch of Satanism which combines elements of rational and theistic forms.

Luciferians use the term "Lucifer" in its literal sense: the name means " light bringer " in Latin. Rather than being a figure of challenge, rebellion, and sensuality, Lucifer is seen as a creature of enlightenment, the one who brings light out of the darkness.

Religion and Morality (Stanford Encyclopedia of Philosophy)

Practitioners embrace the seeking of knowledge, delving into the darkness of mystery, and coming out better for it. They stress the balance of light and dark and that each depends upon the other. While Satanism revels in physical existence and Christianity focuses more on spirituality, Luciferians see their religion as one that seeks a balance of both, that human existence is an intersection of the two.

Also known as Chaos-Gnosticism, the Misanthropic Luciferian Order, and the Temple of the Black Light, the Anti-Cosmic Satanists believe that the cosmic order that was created by God is a fabrication and behind that reality is an endless and formless chaos.

Some of its practitioners such as Vexior 21B and Jon Nodtveidt of the Black Metal band Dissection are nihilists who would prefer that the world to return to its normal state of chaos. Transcendental Satanists seek a form of spiritual evolution, with the end goal of each individual a reunification with his or her inner Satanic aspect. Adherents feel that the Satanic aspect in life is a hidden part of the self that is separate from consciousness, and believers can find their way to that self by following an individually determined path.

Demonolatry is basically the worship of demons, but some sects see each demon as a separate force or energy that can be used to aid in the practitioner's rituals or magic. The book entitled "Modern Demonolatry" by S. Connolly lists well over demons from a multitude of different religions, ancient and modern. Adherents choose to worship demons that mirror their own attributes or ones with whom they share a connection. Satanic Reds view Satan as a dark force that has existed since the beginning of time. Its major proponent Tani Jantsang claims a pre-Sanskrit history of the cult and believes that individuals must follow their own chakras to find their inner force.

Can be done once every 10 years. Diplomatic decisions Edit As a Hermetist, a character has access to various Powers depending on his rank. The traits can randomly come back, along with the Apathetic modifier. Unhealthy Ingredients make "Apathetic" more likely, while healthy Ingredients make this less likely.

Scrying 2 Self The character tries to predict the future. Adds a good or a bad modifier to the character, depending on the vision type and outcome. Another modifier will be added after the prediction has realised itself or the character concludes that it was a false vision. Write a Magnum Opus 4 , then Self The character writes a great work of scholarship, focusing on a particular theme.

At the end of an event chain, they acquire a Magnum Opus on the chosen theme for their treasury. A ruler may only produce a single Magnum Opus during their lifetime. Whoever inherits the work will receive its benefits as long as they are also a member of the Hermetic Society, or have a sufficiently high learning attribute. Only a single Magnum Opus on a given topic can be owned at any given time.

Another Diplomatic Decision is also available to Hermetists: Invite to study the stars. Show equipment if not having an observatory, but equipment bought with "choosing a hermetic art" , having the same effect as an observatory. Events Edit A set of events can also trigger for a Hermetist, most of all for a Magus, distinct from fending off saboteurs, approving others' articles and getting involved in debates. Gather the most eminent Hermetists for an invention. Available to Hermetists of rank 2 and above who have built a laboratory.

This event will trigger a decision with fellow members on whether to focus on Stewardship, Learning, Martial or Diplomatic inventions. The chance of success of the reunion depends on the Learning of the members and the Influence of the Society. The modifier Brilliant idea can randomly appear if the Learning of a character is high enough, considerably increasing the chances of success. If successful, either one of six inventions granting powerful bonuses in the chosen domain will be added to your vault, or a powerful province modifier will be added to your capital for years.

Getting a new friend. You may randomly become friend with a fellow Hermetist. Getting a new rival. You may randomly start rivaling a fellow Hermetist. Missions Edit Kill an infidel. Convert a county to Shi'ism. Train an apprentice. A prospect apprentice can be one of your not inheriting son or a street ruffian. You can give deceitful, brave or diligent in one of three focus of training. The medium outcome will maim the apprentice. Both good and medium outcome will give Divine Power good gives more. Occupy a holding.

You cannot borrow money as the Grandmaster. You have to pay back in to days or on succession.


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  • If you refuse, other Assassins can get mission to get money from you threaten you, someone dear to you, or a bad modifier to demesne. Uses the same mechanics of Devil Worshipers.

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    You may become addicted to hasish, with increased chances if it is taken too often or in large doses. Having addiction increases the chances of bad outcomes, using high dosage doubles chances for both the best and worst outcomes, while using small dose halves them. Higher society level make it more successful. You must be at war. Events Edit Challenge another Assassin. Uses Intrigue or Personal Combat to determine victory. You may randomly become friend with a fellow Assassin.

    You may randomly start rivaling a fellow Assassin. Missions Edit An adept, once he enters, will have to complete a number of missions in order to progress hierarchically. Sacrifice a holy person. In order to succeed at this mission, the demon worshipper will have to sacrifice to his evil god Iblis, Tchernobog, Satan In order to do so, they must be in you prison so you will have to kidnap, arrest or capture the target before sacrificing them.

    Sacrifice a ruler. Same thing as sacrificing a holy person, except that this time the victim must be a Feudal , Tribal or Nomadic ruler. Corrupt a priest. This time, the evil worshipper will have to find a priest that has any Sin traits , and then attempt via a diplomatic action to corrupt him. You will also earn Dark Power. Spoliate a temple.

    Once this mission is accepted, one will receive a series of Events after selecting the temple he wishes to spoliate, and upon success gain Dark Power. Sacrifice a child. This time, the mission's goal is to sacrifice a child, who has to be kidnapped or captured. It is usually highly rewarded, with Dark Power at the least, as massacring such a young and innocent soul pleases the Dark Gods.

    Powers Edit The Demon Worshippers have a number of powers, allowing them to carve the world as they wish. Youth, religiousness and rank affect the amount of Power earned. Notes Edit The Familiar will be hidden for the rest of the world, unlike other Company animals modifiers. However, their "badge" will not change to reflect this. Events Edit A number of events will take place with or around a demon worshipper.

    Go on a venture The demon worshipper will receive an invitation for a crazy onslaught from a Demon Worshipper courtier, usually the one that initiated him. A Dark Dream One morning, one may wake up with the distinct memory of a dream, that warned him about another Demon Worshipper. Soul corruption After practising a number of dark rituals, the soul of someone will be corrupted. Hiding Edit While being part of the Demon Worshippers while independent only incurs in most times Suspicions to belong to a Secret Society , a small modifier taking away Names Edit This society has received various names depending on the religion of its followers.

    Every transgression is a hymn, every murder a roar of defiance against the word of [Root. Lucifer rewards such dark sacraments handsomely — witches are said to be gifted with unnatural lifespans and all manner of demonic powers. Their spirituality is instead centered around personal gain and lustful endeavors, condemning them in the eyes of traditional believers. They are frowned upon by traditional believers, who would rather call them cursed, as they are rumored to sacrifice humans and commit heinous acts in order to achieve their goals. Members believe in the power of destruction and will attempt to use dark magic to sate their greed and thirst for death.

    Most unsettling are the rumors that they carry very little qualms in regards to how this dark favor is gained Holding powers beyond the comprehension of ordinary men, these creatures can occasionally find their way into the dark corners of civilized societies, appearing in semblance of mortals to deceive their victims. Members of this cult gather at night to perform obscene rituals to satisfy their most primal instincts, dabbling in sorcery, cannibalism and bestiality. In honor of Odin the Allfather, they wear their pelts into battle, and favor a spear in personal combat.

    Her followers wear wolf-pelts in her image and hold hares holy, as Medeina is known to send the animal out to lure away the unworthy, out of her domain. The warriors of Medeina have one simple calling: to protect the forest, their home and true legacy of their ancestors. Their families are known to hang protective symbols of arrows and bolts by their houses, to grant their heroes luck on the battlefield and shield them from storms. After hunting one, a complex ritual must take place, wherein the bear is convinced that it was not slain, but died due to fault of its own, so that its hunters may don themselves in its fur.

    The hunters, also known as 'berkutchi', are said to only need three things in life: a fast horse, a faithful dog, and an eagle. When charging into battle, they wear blue and are known to carry small fetish symbols close to their heart. Possessing a discipline as harsh as the environment of the mountainous plateau they inhabit, these fighters are from a superstitious community and will always make certain to perform the appropriate rites and sacrifices, before each battle.

    Spending long hours training and practicing with each other, clad in the colors of flame, they are known for their cool determination on the battlefield. These societies tend to have more AI rulers in them than other societies.

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    These vary by lodge, and do not replace any traits you already have. Can be used to try to escape out of prison. If Non-Nomadic, get a bonus to levy reinforcement rate. Child is at least 8 years old. Must be parent or educator. Target follows another religion group and does not secretly follow your exact religion.

    If successful, you may also invite them to join the cult without further visibility cost. If the target follows a religion in another group, they must have sympathy for your true group.

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    More likely to succeed in demesne counties and with high diplomacy skill. If successful, the province will be ready to flip instantly when you openly convert. Control the province or at least control a barony and be in the same top realm as the count? Non-members with the same secret religion get an option to do the same, as do characters with sympathy for the religion group.

    Rulers immediately convert demesne provinces that had successfully prepared grounds. Note: any follower of a secret religion may decide to make it their public religion, but only this expensive ability causes other cultists to automatically do the same. Must be at peace. Variations Edit Generic names for secret cults use the " secret religion Faithful" format. So it is that a rich tradition of martyrs and underground parishes can give hope to groups of believers in even the darkest of times, no matter what they are outwardly forced to profess.

    To each other they can profess their true faith in God, and their God is love. Good Christians Cathar Catharism is a Gnostic sect centered around a dualistic doctrine. The Good Christians', as the Cathar faithful calls themselves, believe in two Gods - the good God who is the creator of the heavenly spiritual realm and the evil God who created the physical world with all its temptations and suffering.

    Fraticelli Faithful Fraticelli Ever since its humble roots, Christians have marked themselves by their refusal to abandon their faith in the face of persecution. Lollard Faithful Lollard Ever since its humble roots, Christians have marked themselves by their refusal to abandon their faith in the face of persecution.

    Waldensian Faithful Waldensian Ever since its humble roots, Christians have marked themselves by their refusal to abandon their faith in the face of persecution. They continue the good work, building their faith and their church, knowing in their hearts that they are doing God's will. Bogomilist Faithful Bogomilist Bogomilism is a Gnostic sect centered around a dualistic doctrine. Its members believe in two Gods - the good God who is the creator of the heavenly spiritual realm and the evil God who created the physical world with all its temptations and suffering.

    Monothelite Faithful Monothelite Seeing themselves as walking in the footsteps of the Apostles who first built the Church in the name of Christ, there are Christians who will not give up their faith, even when circumstance has forced them to renounce their words. Breaker of Idols Iconoclasm Seeing themselves as walking in the footsteps of the Apostles who first built the Church in the name of Christ, there are Christians who will not give up their faith, even when circumstance has forced them to renounce their words.

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    Paulician Faithful Paulician Paulicianism is a Gnostic sect centered around a dualistic doctrine. Monophysite Faithful Monophysite Seeing themselves as walking in the footsteps of the Apostles who first built the Church in the name of Christ, there are Christians who will not give up their faith, even when circumstance has forced them to renounce their words. They believe that perfection can only be attained by perceiving God as He reveals Himself to the carnal senses. To bring forth such revelations, the only path is prayer - neither the church, baptism or any other sacrament can drive the desires from the soul and invite God.

    They will proclaim that Muhammed is chosen by God, as prophet and the first Imam. Children of Angels Yazidi The Yazidis believe that God created the world and tasked seven holy angels with its care. The first of the angels is the ambivalent Melek Taus, the Peacock Angel, a ruler who causes both good and bad to befall his mortal subjects.

    They spread their belief that God, through Muhammed, chose Ali as his successor, and thus the first caliph of the state of Islam. They will stand by what they believe to be the true word of god. The faithful believe that God is the whole of existence, unlimited and omnipresent. To unite with the Cosmic Mind and reach ultimate happiness, a Druze must live through many successive reincarnations. They will stand by what they believe to be the true word of God.

    There are several doctrinal differences between these later branches and the orthodox Ibadi, for examples, the Ibadi do not believe there has to be one leader for all of the Muslim communities. However, their fervent faith in Allah is the same. Unlike many other Muslim groups, they believe that any righteous and pious Muslim can become caliph, and that is is their duty to revolt against any ruler who deviates from their interpretation of Islam. Martyrdom and dying for Allah is a strong desire among the Khawariji. These groups welcome both those forced to convert away of Judaism, the Anusim, and those who have secretly become righteous converts, the ger tzedek.

    A community always cares for its own, knowing that as ages pass, true faith is worth persevering for. God will provide. Children of Israel Samaritan The Samaritans believe that they follow the true religion of the Israelites, as it was before the Babylonian Captivity. Their tenants are similar to those of Judaism, but they have their own version of the Torah and pray facing Mount Gerizim, which they believe is the one true sanctuary chosen by God. The Readers Karaite Hidden Karaite communities have organized under oppression ever since the time of the Babylonian captivity.

    Charged by their prophet with protecting the water, earth, fire and air, they enlighten others about the struggle between destructive chaos and the good of creation. Even when forced into secrecy there is yet hope, for Zoroaster told of the inevitability of Ahura Mazda's victory. Mazdaki Faithful Mazdaki The Mazdaki believe that there are two original principles of the universe - the good Light and the evil Darkness.

    By a cosmic accident, the two has been mixed, and everything is tainted but God. Mankind's purpose is to spread the wisdom of their benevolent God and releasing their own inner Light through good conduct and kind actions. Manichean Faithful Manichean The Manicheans believe that there are two original principles of the universe - the good Light and the evil Darkness. Khurmazta Faithful Khurmazta The Khurmazta believe that there are two original principles of the universe - the good Light and the evil Darkness.

    In the cycle of destruction and creation, death and rebirth, endings and beginnings, no other truth will stand victorious for long. A belief in rebirth into the wheel of life and death makes them distance themselves of all cravings, which bring only pain. There are those who would rather plant a good karmic seed through rebirth than renounce these teachings, as an open profession of faith is not always needed to grow closer to Nirvana.

    The Jains take five vows of self- discipline and asceticism in their search of spiritual development. Ahmisa: to love and cause no harm to other living beings. Satya: to always speak the truth. Asteya: to never take that which is not willingly offered. Brahmacharya: to adopt chastity or celibacy. Aparigraha: the renunciation of worldly possessions. To be Jain is to never break such vows, even when doing so is in itself a secret that tries Satya to its very limits.

    Adherents seek to strengthen their Te and prepare for the day they no longer need to stay hidden. Practicing their secret rituals in the name of the Allfather, they will accept any kind of warrior who can stand with them in the struggle against the chaos and desolation that other faiths seem intent on bringing upon the world. In time they know that those who hunt them will be as powerless against the coming of Perun as the oak is against the lightning. This is how the followers of Tengri can be so certain in their faith that they follow it even in the face of persecution.

    All they have to do to prove their faith is to lift their eyes towards Tengri of the Blue Sky above, feel the protection nature provides, and let their Wind Horses ride in prayer to a better place. So it is that they continue their work unabated, spreading the words of the High Priest even among those who are at first unwilling to listen. Through the divine commonality of Perkunas, Saule or Daugava, they believe anyone can find a home with them.

    Communing with nature, they find their gods in the quiet places of the world. Among the trees, the brooks and the light of the moon, where they worship their divine kings in secret. But silence does not last forever, and it will soon be shattered by the storming in of Ukko on his chariot of thunder, his bolts of lightning striking the faithless to ash. No other gods have shown them the small miracles of the world, or the sheer divinity of life and existence. They tell each other stories of how faith does not reside in some otherworldly realm, but in the trees around them, the rocks by their feet, and the waters they drink of.

    The answer to every theological challenge and every moment of doubt is right in the sky above them, every day, without fail. It is what brings life and hope, deserving of every prostration. Just as Zun never fails to bring warmth to the earth and drive the night away, his followers will rise on the other side of their own long night. If they stay true and send him human sacrifices as gifts, he will lead them to a new dawn, a glorious conquest of fire and blood. Adherents sacrifice animals and calculate the future through astrology, believing their deities to be fickle and passionate beings, largely indifferent to the affairs of mortals.

    External guide Edit Guide for converting people to a secret cult. Society modding. Demon Worshippers. At least one of the seven vices or cynical. Secret religion. The Benedictine Order is an old monastic community with 'Ora et Labora', meaning 'pray and labor', as their motto. The Dominican Order are able to listen to the confessions of any Christian — dressed in white and black, they lead the holy inquisition, charged with a mission to identify heretics.

    The followers of Saint Basil lead an ascetic life, finding purpose in prayer as well as work, often in the name of aiding their fellow men and women. The order of Abraham the Great follow the monastic rules set by Abraham of Kashkar. The Monks of the Hindu Mathas aim to be an integrative and supporting force in society. Members of Buddhist monasteries are expected to follow a strict set of rules aiming to attain Nirvana through a simple and meditative life. Jain monks swear to abide by a number of vows, regulations, essential duties and restrictions. The Hellenic School of Stoicism is based on the shunning of excesses and passions in favor of a balanced and rational approach to life, centered around the virtues of Wisdom, Courage, Temperance, and Justice.

    Court chaplains who are members of the Dominican Order receive significant boosts to hunting apostates. Your wards have a chance to gain increased attribute points during their education and upon reaching adulthood have a chance to lose wicked traits and gain pious ones. Enables you to right-click on landed characters within your realm, or relatives, or fellow society members, in order to remove one of their vices. Enables you to right-click on landed characters within your realm, relatives, or fellow society members, in order to give them a new virtue.

    Upon reaching rank 4, you will be approached by a fellow member of the Benedictine Order who will help you to become more diligent. Enables right-clicking the title shield of a county to convert the local population to your religion. Enables right-clicking the title shield of a county to convert the local population to your culture.

    Common Effects Lvl 4 Significant boost in court chaplain's ability to convert province religion. The character tries to predict the future. The character writes a great work of scholarship, focusing on a particular theme. Attempt to imprison a character, with cost depending on their tier.

    Gives skills buff at the cost of Divine Power. Passive: lower ranking members are very likely to agree to your diplomatic requests. Sacrifice prisoner for Dark Power. Let demon possess your Vassals, Courtiers, and Rivals. Those who serve the Great Adversary hide in our midst, dedicating their depravities and perfidies to their Lord Satan. The Cult of Kali Purusha worship the demonic aspect of Kali, and refuse the shackles of conventional belief as they see no fault in acts committed out of selfishness.

    The Cold Ones believe that certain people are born with witch's blood and it is their blessing to be able to turn to Chernobog, the Black God, to gain power and wealth. The Fellowship of Hel are a secret society devoted to the study of dark sorcery and the veneration of the Hel, the giantess ruler of Helheim. The Plaguebringers worship what traditional believers would call evil spirits, as they curse their enemies with disease and turn to the Erlik, the God of Death, to achieve their personal goals.

    Soul Eaters are said to be damned people cursed by witches to forever roam the desert, sustaining themselves upon the souls of unwary travelers. The secretive cult of Bacchus has always been a plague to the civilized society of Ancient Rome. Worshiped by hunters and warriors alike, Medeina is the huntress goddess of the forest.

    The valiant Champions of Perun, the Slavic god of thunder, strive to uphold an ideal of honor and guard their fellow men and women from wrongdoing. The Suomenusko Followers of Otso do not even utter the name of the sacred animal, but draw strength from worshiping the bear, calling it 'the King of the Forest'. The Eagle Warriors of the steppe carry on the ancient tradition of training and hunting with birds, the most prestigious type being the golden eagle. Occasionally spotted leaving offerings in the rain, the Children of the Storm fight and train in the name of Dongo, the father of storms and god of thunder.

    The Zun always watching, the Keepers of the Flame vow to be a strong as their scorching god in the sky. The Olympian Champions train hard and maintain an expert physique, not only for the purpose of battle, but for games of sport — participating is prestigious, and the most skillful of their community are adored by everyone, commoner and noble alike.

    Your child must be at least 12 and not a member of a non-secret society. Women who are warrior lodge members can be appointed as commander but not marshal by a same-religion liege. When leading armies and sieging holdings, you have a greater chance of capturing enemies and looting artifacts. Spend renown to give yourself a unique Commander trait. Spend renown to gain a reinforcing stack of troops from your lodge, as well as access to special tactics. Begin building a Legend in the hope of establishing a Warrior Lodge bloodine.

    Go berserk, losing patient, wroth, and defensive leader traits, gaining aggressive leader and potentially the berserker traits or potentially harming others. If Nomadic, gives Population and manpower. Try to give the character sympathy for your true religious group. Try to secretly convert any adult in the realm. Try to create a secret religious community in a province. All members of the cult switch their public religion. Ever since its humble roots, Christians have marked themselves by their refusal to abandon their faith in the face of persecution.

    Catharism is a Gnostic sect centered around a dualistic doctrine. Seeing themselves as walking in the footsteps of the Apostles who first built the Church in the name of Christ, there are Christians who will not give up their faith, even when circumstance has forced them to renounce their words. Bogomilism is a Gnostic sect centered around a dualistic doctrine. Paulicianism is a Gnostic sect centered around a dualistic doctrine. The Messalians, 'the ones who pray', are a Christian sect.